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5. Starters

My starters are completely optional. They do not need to be picked, and I won't likely use them unless the setting fit my starters that much. I'm also cool with discussing the roleplay before hand. If you do want to choose a starter, just tell me which character and which starter.

 

6. Original Owner

Some of you asked me what this was all about. Well, these characters were given to me by people I've met online because they either quit roleplaying or don't have time anymore. I'm basically taking them in to keep them 'alive.' So if you see any familiar faces, that's why. I didn't steal any OCs.

 

7. Problems

Got a problem with me or the roleplay? Don't be afraid to tell me then. I'm always open for suggestions or new methods/approaches. For example, I am more than willing to adjust my characters to buff or nerf them. One of my biggest pet peeves is when people just leave the roleplay without a word, forcing me to wait a while for nothing. Please don't be that person.

 

 

DA RULES

 

IMPORTANT

The amount of detail I put into the roleplay will reflect the amount of detail you put into the roleplay. If you put a lot of effort, then I shall do the same. If you don't, then I won't bother.

 

1. You must have good English~!

A few errors in your sentences are completely fine, because I too commit such mistakes and vaguely check my paragraphs carelessly. In general though, please do communicate well. This does include the no text talk rule.

 

2. Be imaginative~! Be literate~!

I am typically a paragraph roleplay, but I do dabble in at least three or more lines when there's not enough content. Sometimes, I do one-liners too, but only if I'm tired or can't think of what to write. Please put in the effort, show me what you're made of!

 

3. Please no God-modding

My characters are my own, it's no fun otherwise. It's understandable if you hinted that my character should do this or that, but please know that I'm a different person with a different character. And yes, I realize that my characters can be powerful too, but compared to most people I've seen and roleplayed with, I actually have set weaknesses and limits of each character. Not to sound conceited, but it is what I've experienced so far. I was like that too, and now I'm not, so neither should you!

 

4. Cooperation

In all the time I've roleplayed on Chatango, I've had few fascinating roleplays and many bad ones. What were the common trends you may ask? Simple. It no longer becomes fun when one person does all the work, and by that, I mean only one of the roleplayers does all the action, all the imagining, all the scenarios, etc, while the other person does nothing but react to that person's posts. Simply put, both parties will become bored. In other to make rps last longer, both sides need to work together.

 

 

 

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